• Blogs

    1. Joint Ops has a particular building and a certain tree which can be legitimately ‘scaled’ (climbed-up/accessed) in order to gain an advantage over the enemy and/or to see/destroy a target in the distance. Well seasoned players know what building and tree I’m talking about, and for the others, please refer to the attached screenshots for reference.

      I use this particular building and tree in many maps (which have them) whenever I need to scout up ahead to see/eliminate BGs and to see/destroy targets in the distance. Also, the tree makes a great sniping platform in non-COOP maps allowing one to catch the enemy off guard, that is, until you’re eventually spotted. We well-seasoned snipers really dislike the advent of the ‘kill cam’…pfft!

      BTW, some AW2 mod maps also offer a large bent palm tree which can be accessed as well. Although one does not come across this tree in many maps, it's still out there from time to time.

      Try these out for yourself...cheers.

      >>> Sgt.Saunders <<<

      Man Down v.3 AW2 by Chief-C (26) (Medium).jpg

      Man Down v.3 AW2 by Chief-C (34) (Medium).jpg

      Man Down v.3 AW2 by Chief-C (31) (Medium).jpg

      Paddy Cakes v.4.4.1 by Chief-C (2).jpg

      Paddy Cakes v.4.4.1 by Chief-C (3).jpg

      Paddy Cakes v.4.4.1 by Chief-C (4).jpg

      Paddy Cakes v.4.4.1 by Chief-C (6).jpg

      Rebels'RaidV.1 v.4.4.1 by Chief-C (102) (Medium).jpg

      Rebels'RaidV.1 v.4.4.1 by Chief-C (104) (Medium).jpg

      Rebels'RaidV.1 v.4.4.1 by Chief-C (114) (Medium).jpg

      Swamp Rats v.4.4.1 by Chief-C (4) (Medium).jpg

      Swamp Rats v.4.4.1 by Chief-C (5) (Medium).jpg

      Swamp Rats v.4.4.1 by Chief-C (6) (Medium).jpg

      Swamp Rats v.4.4.1 by Chief-C (7) (Medium).jpg

      Swamp Rats v.4.4.1 by Chief-C (8) (Medium).jpg

      Tank Crossing v.4.4.1 by Chief-C (93) (Medium).jpg

      Tank Crossing v.4.4.1 by Chief-C (94) (Medium).jpg

      Tank Crossing v.4.4.1 by Chief-C (95) (Medium).jpg

      Tank Crossing v.4.4.1 by Chief-C (96) (Medium).jpg

      Tank Crossing v.4.4.1 by Chief-C (97) (Medium).jpg

      Tank Crossing v.4.4.1 by Chief-C (98) (Medium).jpg

      Tank Crossing v.4.4.1 by Chief-C (99) (Medium).jpg

      Tank Crossing v.4.4.1 by Chief-C (100) (Medium).jpg

      Tank Crossing v.4.4.1 by Chief-C (101) (Medium).jpg

      Tank Crossing v.4.4.1 by Chief-C (102) (Medium).jpg

      Tank Crossing v.4.4.1 by Chief-C (103) (Medium).jpg

  • Posts

    • Hello Everyone,   As many of you have heard by now, NovaLogic has transferred its intellectual property to THQ Nordic.    The core NovaLogicians have put their souls and most of their working lives into our creations over the last 30 years.  The work came from our heart and we owe our success to our incredibly loyal community. We thank all of you for being part of our lives.     There were many factors why we were not able to keep on doing what we loved, but we have all seen how in the last 10 years our industry has consolidated into a handful of companies that put slickness and marketing over innovation.   THQ Nordic is an exception. We believe that they are genuine gamers and have the wherewithal to carry the flame for years to come.  We will help them do this if they so desire.   How do I end this letter? As a great fan of Stanley Kubrick, I leave you with this song.   Peace and Love,   John
    • Watch Dogs 2 Gameplay Similar to its predecessor, Watch Dogs 2 is an action-adventure game with stealth elements. Played from a third-person perspective as protagonist Marcus Holloway – a young hacker from Oakland, California – the game features an open world set in a fictionalized version of the San Francisco Bay Area, an area more than twice as large as the Chicago setting from Watch Dogs. The Bay Area consists of four different areas: San Francisco, Oakland, Marin, and Silicon Valley, all of which have different characteristics and aesthetics. Players can navigate the city on-foot or by the various vehicles featured in the game, such as cars, trucks, buses, cable cars, motorbikes, quad bikes and boats. The driving mechanic was overhauled and was designed to be more accessible. The players can also shoot their weapons while driving. Marcus also has improved acrobatic skills, and has the ability to parkour around the city. Players can use different methods to approach the game's missions, choosing between the aggressive approach, in which they defeat enemies with guns which are made with a 3D printer, explosives like mines, or Marcus' own melee weapon, the thunderball, a billiard ball attached to a bungee cord. Alternatively, players can use the stealth approach, in which they can evade enemies or paralyze them temporarily with Marcus' taser. Players can also complete the game through hacking alone. When players commit too many crimes in the open world, police officers will become alerted and will attempt to arrest the player. The game upgrades system also returns, with items being divided into three categories: Stealth, Aggressor, and Trickster. Players can choose their upgrades in accordance to their own playstyle.Marcus can hack into various electronic devices connected to the ctOS system with his in-game smartphone. For example, Marcus can modify the personal information of non-player characters to have them arrested, hack and manipulate every mobile phone featured in the game, disrupt traffic by hacking cars and traffic lights, hack into monitoring cameras, and carry out "mass hacking", which hacks the electrical equipment of a large group of people. Players also gain multiple options while hacking the same object. For instance, if the player attempts to hack a car, they can gain direct control over them, or have the car losing control and crashing in a random direction. If the player hacks a junction box, they can choose whether they it into a proximity mine.[10] Unlike Aiden, the protagonist of the first game, Marcus has an arsenal of advanced equipment, including a quadcopter and a remote-controlled car, both of which can be used for remote hacking and scouting Marcus' apparel can be customized with over 700 articles of clothing, available for purchase in stores that maintain fashion styles unique to what is worn by the denizens in each area. The game features several main story missions, and side-missions known as "operations". Once completed, Marcus' follower count will increase, which ties back into the narrative and helps players to complete their ultimate goal should deactivate it or turn